“The future of gaming is not a box,” according to Google.
Instead, you’ll just need access to Google’s Chrome browser to instantly play games on a phone, tablet, PC, or TV. It’s a bold vision for where gaming is heading, and Google hopes its Stadia cloud streaming service will make it a reality.
Google may have just unveiled the future of gaming at the Game Developers Conference, but it’s a future the company has left us knowing very little about.
Google even unveiled its own Stadia Games and Entertainment studio to create Stadia-exclusive titles, but it didn’t mention any details on what games it will be building.
Google has omitted key details about Stadia In an interview with Kotaku, Google Stadia boss Phil Harrison says, “[W]e will be able to get to 4K but only raise that bandwidth to about 30 Mbps.” That means the average fixed broadband connection in the US, currently around 96 Mbps by some estimates, will be sufficient, but if you’re living in a state without broadband coverage or relying on rural internet speeds then you’ll be stuck waiting on the Federal Communications Commission to raise the minimum rural broadband speed standard to 25 Mbps. You’ll also need a connection without broadband caps because if you’re going to be playing games a lot, then it will soon eat into data limits.
All of this makes Stadia look like an early beta for what will be part of the future of gaming.
Google has some fierce competition, but it looks like this cloud gaming war is just getting started.
This article was summarized automatically with AI / Article-Σ ™/ BuildR BOT™.